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About

I am a computer graphics arts student currently studying at The Animation Workshop in Viborg, DK. Originally and currently in California, I aspire to work with companies back in the U.S. as a 3D games artist modeling and texturing assets and characters. I have proven to be a flexible CG artist given my education as a CG generalist, understanding the fundementals of pipeline, game development, and various 3D computer graphics art applications such as Autodesk Maya, Substance Painter, Unreal Engine 4, ZBrush, and Adobe Photoshop. Each of my projects I have expierince in a lead role, as a Produciton Manager and Director in short films, and Art Director in our graduate game Post Mouse. Collaberative environements are where I asipre to be a part of in a studio. 

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